How can the Oculus Rift enrich the interactive storytelling experience?

Author: Ali, Mohsin

Date: 2017

Publisher: Victoria University of Wellington

Type: Scholarly text, Masters

Link to this item using this URL: http://hdl.handle.net/10063/6154

Victoria University of Wellington

Abstract

The technology of today, such as the Oculus Rift, can provide immersion in ways that were unachievable in the past. The Oculus Rift is a virtual reality headset that allows the user to see the three-dimensional world without the use of a traditional monitor. Unlike television, computer and mobile screens, a virtual reality headset digitally transports the user into the environment. Functionality such as depth tracking and rotational head tracking provides immersion unlike anything experienced to date. My interest is to investigate interactive storytelling in combination with the Oculus Rift, to determine if virtual reality headsets can enrich storytelling experiences. This will be achieved by developing an application where interactive storytelling is compatible with the Oculus Rift, and testing that application with participants. Finally, a conclusion will be drawn from the data collected by participants. Alongside the written thesis, a digital application will be produced in Unreal Engine 4 (Video game engine). The application will be an Oculus Rift driven experience, meaning that users can only experience it through an Oculus Rift. The application will have an interactive plot, which allows the user to influence the storyline. The design will be iterative and will be refined after each user testing session. The application hopes to strengthen the theories and concepts found in the written section of the thesis.

Subjects: Interactive Storytelling, Oculus Rift, Virtual Reality

Copyright: http://creativecommons.org/licenses/by-nd/3.0/nz/